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Search: Posts Made By: Aesahaettr
Forum: Ideas 08-25-2007, 12:09 PM
Replies: 7
Views: 1,756
Posted By Aesahaettr
Sounds like a good start. Big challenge, though:...

Sounds like a good start. Big challenge, though: quality control. How do you stop misconceptions and false data from spreading?

The tutoring system in real life is free-form. But students are...
Forum: Ideas 08-25-2007, 12:01 PM
Replies: 16
Views: 3,032
Posted By Aesahaettr
I'm still not sold on the language idea, to be...

I'm still not sold on the language idea, to be honest. I'm sure we could come up with something pretty cool, and something is better than nothing. But language is a unique problem in that it's...
Forum: Ideas 08-25-2007, 11:50 AM
Replies: 16
Views: 3,841
Posted By Aesahaettr
It sounds like a cool project, but I'm not sure...

It sounds like a cool project, but I'm not sure it really applies to this competition yet. I take it you're looking at the Knowledge-Networking side of things, which means we need to find a way to...
Forum: Ideas 08-19-2007, 09:41 PM
Replies: 16
Views: 3,032
Posted By Aesahaettr
Dartmouth is big on using the Rassias Method for...

Dartmouth is big on using the Rassias Method for language training, and I definitely saw a lot of payoff from it. Some more details on the method are here...
Forum: Ideas 08-19-2007, 09:20 PM
Replies: 16
Views: 3,032
Posted By Aesahaettr
Like I said, virtual simulations shouldn't...

Like I said, virtual simulations shouldn't replace real hands-on lab stuff. Explosions are cool, and kids should definitely still get to see this stuff first-hand in class (not just for the hands-on...
Forum: Ideas 08-19-2007, 01:32 PM
Replies: 14
Views: 2,125
Posted By Aesahaettr
Good point. I think what I was grasping for was...

Good point. I think what I was grasping for was general sense of identity and reputation. I'm more likely to keep using a tool if my activities help build a personal identity (and that can include,...
Forum: Ideas 08-19-2007, 01:18 PM
Replies: 16
Views: 3,032
Posted By Aesahaettr
Amen to that. The more I think about it (and...

Amen to that.

The more I think about it (and this continues to diverge from the original topic of this thread), the more I'd like to see a really good space for enacting simulations, particularly in...
Forum: Ideas 08-18-2007, 03:59 PM
Replies: 14
Views: 2,125
Posted By Aesahaettr
Earned status, perhaps. Leveling up in a game is...

Earned status, perhaps. Leveling up in a game is an easy example. I'm also reminded of the voting system for approving new flash animations at Newgrounds.com. (There, the rating you give to a new...
Forum: Ideas 08-17-2007, 06:54 PM
Replies: 16
Views: 3,032
Posted By Aesahaettr
One idea that I've had is a Rube Goldberg-esque...

One idea that I've had is a Rube Goldberg-esque world-building game, wherein players build contraptions from a toolkit of mechanics with adjustable parameters (i.e. a cannon with adjustable angle and...
Forum: Ideas 08-17-2007, 06:23 PM
Replies: 16
Views: 3,032
Posted By Aesahaettr
Educational Game Mechanic

One thing that has struck me about video games is the ease with which kids pick up the game's mechanic. Your average gamer deals with some pretty sophisticated mental processing, especially...
Forum: Participants 08-17-2007, 06:08 PM
Replies: 0
Views: 1,198
Posted By Aesahaettr
Aesahaettr

Recent college graduate (major in Biology, minor in Physics) with a long-held interest in science and science education. Some education experience through tutoring, lab instruction, and helping my...
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