Talk:Fabuloso Friday 2/Fabuloso Chess/Move9/compare
From zefrank
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Comparing the merits/disadvantages of both boards.
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Here's a side-by-side comparison of both initial moves. |
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For the sake of this debate, we're assuming that cxd5 will be Ze's next (unforced) move.
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To be honest, I didn't even see the huge threat that cxd5 exposes in the Bxc3 line until I put this comparison together ... if there's another move that Black can make (aside from Ba6, which is flawed) then we need to analyze that .. because based on THIS information, Bd6 is clearly a superior move.
The only other alternative to 10. .. Ba6 I can see is c6, protecting from the cxd5 exchange, but this locks up our only bishop on the board, and also restricts our Knight moves to a6 and d7.
Ultimately, we maintain a stronger queenside pawn dominance in the Bd6 line (which is useful in the endgame, negligible in the middlegame), but strong Kingside pawns in the Bxd3 line (which, in this circumstance, is inferior).
- Well I am convinced that saving the bishop is the thing to do. Any chance we can see a side by side comparison like this of Bd6 vs. Be7? I concede to the chess heavyweights who apparently have chess analysis software at their disposal. If onlythey would agree:) SalMancini
- this analysis is flawed because of the assumption that knight versus bishop always favors the bishop. This isn't true. at all!! The important line is this one: 10. bxc3 Ba6! 11. cxd5 Bxd3 12. Qxd3 exd5 (see diagram). Now white's problem, and the reason this is GOOD for black is that his bishop sits on dark squares, as do all of his center pawns. That means that his pawns are in the way of his own Bishop. He has a long term problem that his mobility is hampered. meanwhile we have several positional pluses -- on the queen side we have a superior pawn structure and a 4-3 pawn advantage. The kingside isn't a worry because it's immobile for white due to his own knight and a need to not create a backward e pawn. Black has multiple outposts for his knights in white's space on c4, e4 and g4, and can also make use of the a4 square due to the pawn on a3, which is hopelessly weak. White meanwhile can't do anything usefull with his bishop, his queen is bottled up, and he only has the e5 square for his knight, which we can get rid of as well with Nc6 or Nd7. White's only good feature is the half-open b file, which is the only thing that keeps his game from being completely dominated by black at this point. In short, any claim that Ba6 is a mistake is simply ignoring the reality that knight versus bishop in a semi-closed position favors the knight when the bishop is bad and behind it's own pawns (as is in this case) and the knight has good outposts, again as in this case. This move holds no fear for black. If Brigade wants to challenge me on that, I'll gladly play a couple of games from move 11., but I find no significant improvements for white. he's not lost, but he's defensive and struggling to hold onto his advantage after this series of moves. This is because, btw, while 8. ... b6 was a mistake, Ze failed to capitalize on it and made an even bigger mistake in return in a3! Kingpatzer 07:52, 8 July 2006 (PDT)
- You're forgetting a few important points:
- Knight/Bishop tends to be stronger than 2 knights (especially in the endgame with pawns all over the board), especially when confronted with a pawn chain that stretches across the board. If the pawns were isolated to one side, then yes the knights are stronger, but not in this case.
- In position 12, look at the board as of move 12. We've exchanged off yet another major piece (thus approaching the endgame) and still in an undeveloped position. In potentially 2 moves (a3 and Ba3) White has his bishop in the game .. and our undeveloped Knight is a liability (have to move out to d7 to develop, then where to go from here?). ßrigaderant
- Contrast that with the Bd6 line .. white has no realistic threats and is still bottled up .. we're in control of the board and have a superior force (c4 is easily countered by c6) .. it's a better position overall and gives us the ability to get our last piece developed so we can start planning for an endgame strategy. ßrigaderant