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March 18, 2006


memory_test: this is a version i've been working on. its memory but with audio cues only. need to turn your sound up.

thanks for all the suggestions on scoring. I haven't really implemented a good system quite yet, but i will be trying a few options out and posting them as i go.

there are quite a few different ways to think about the scoring challenge, especially if you want to incorporate time into the game play in an integrated sort of way.

one idea is to have each tile become "hot" when its turned over. if you find its match before it cools you get more points.

another is to have the entire game be a race against a clock. correct answers add to the time (depending on how many prior views) and incorrect answers reduce the time.

in a no-time scenario i'd like to get a single score that best sums up the players ability. maybe lucky guesses should be discounted altogether (shouldn't alter the score). Single viewed matches should get the most points - its actually a 1-2 scenario.. the first card (once), the second (once) when it was first turned and again for the match.

i'll have to think more about it, and would love your help...ideally the scoring doesn't dictate a single game strategy)

edited to add:

i don't count the last two boxes in the "lucky" scenario. even if both boxes have never been touched...i still count it normally.

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Comments (3)

I love this idea of using sound instead of pictures. But I think that lucky-guesses shouldnt be discounted, because some people will not click that last box.. we already know whats in that last box if you know whats in the other boxes. So leaving that last box until the end would by the games' logic count as a lucky guess.. if you see what im trying to say..
anywho, great idea.

Posted by: Bekin Basu [TypeKey Profile Page] at March 18, 2006 2:04 PM

This happens once in a life time: i played the memory game 4X3 and had ALL lucky guesses. (But the screen told me i only had 4 ?!?)

I Like This Game!!!

Posted by: lydia [TypeKey Profile Page] at March 19, 2006 10:02 AM

Ah, i understand now: the game doesn't count the last 2 boxes !

Posted by: lydia [TypeKey Profile Page] at March 19, 2006 10:04 AM

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