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March 21, 2008

ideas for colorwar games

as we are building the infrastructure and game#1 for this : what kind of team games can you think of and how would they be played? what would tug of war look like? how would a flickr based scavenger hunt work? the more ideas, the better. If you'd like to help implement, drop me a note at ze@zefrank.com


Color Wars 2008


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Comments (48)

Would the flickr scavenger hunt be US only or could it be adapted to UK followers too lol. Well I suppose I wouldn't mind sticking a few things about London.

Moo did something similar along the lines of using the flickr map to show where sticky labels had been placed and required photos by people to show they had found it. That probably doesn't make sense.

Posted by: chichard41 at March 21, 2008 5:58 PM

Celebrity lookalike contest?

Flash mob pillow fights with color-coded pillow cases.

Posted by: Jack at March 21, 2008 8:44 PM

How about posting Flickr or Twixtr photos with each team's color as the dominant color in the image (and tagged appropriately)? The team with the most images posted & tagged wins.

Posted by: Thomas at March 21, 2008 9:15 PM

Do a scavenger hunt that relies on using your brain, and not just the amount of time you have to browse photos. Something that uses a collective brain is even better.

Do a Geo-tagging even, where the team that uploads the most GeoTagged photos to a Special FlickR account, from the most countries wins.

Just thoughts.

Rob

Posted by: Rob La Gesse at March 22, 2008 12:06 AM

Photo treasure hunt.

1. Create a list of objects and/or world locations that people can photo using digital cameras (their cell phones). The photos should contain an originality marker like the person them self in the image or some national newspaper front page in the image to prevent people from simply trolling the web for other people's canned shots, ie. you'd like them to go out an take the photos themselves

2. Award different points for harder to photograph objects and locations ie. top of mount Everst with mountain guide, bottom of Marinas (?) Trench, US war room, Queen's bathroom. Locations could be tourist locations or things that should be easy to find in proximity to such locations. Though some locations should not exclude people in rural areas from participating.

3. Allow players on the same team to submit different images of the same land mark or item, but disallow duplicates of the exact same image (avoid photos being shared).

4. Allow players to take photos of home made models or similar. ie. Eiffel Tower might be a photo of the player holding a "key chain" miniature or the clone in Vegas. This lets people follow the spirit of the game more than the letter of the game. Allows teams without players in certain areas to fill in the gaps for less points with original (humorous) variants, than if they got the real deal.

5. Judges must reserve the right to disqualify photos that they think are duplicates, objectionable material, not original, or similar.

6. Possible win categories:
a) most points
b) most images
c) most complete list
d) for completing the whole list
e) fastest and most complete list

Posted by: Anthony Howe at March 22, 2008 9:49 AM

A most team members in on location. As members of a a social network, being social is the idea, so team get togethers in restaurants, parks, homes would be nice. Judged by photo of team present.

A variant on this would be confined space packing: most team members in a phone booth, closet, small car. Again photographed and verified by some non-player.

Posted by: Anthony Howe at March 22, 2008 9:57 AM

A variant on the photo treasure hunt: team attempts to collect the most stamped postcards from around the world within a time limit that allows for reasonable postal delivery. Judge the win categories could be: number of different locations submitted, different post marks obtained, different stamps used.

Posted by: Anthony Howe at March 22, 2008 10:04 AM

An online only variant of a treasure hunt would be to provide a huge list of "items" described by clues. Players can search and submit URLs of web pages or images that satisfy the clues. Judging could be loose or strict; loose judging would allow for different pages to satisfy the clues; strict judging would mean you're looking for a specific URL, in which case each team player should only be allowed to submit one entry and the judge awards the point once someone finds the page (this format favours teams size, larger teams having an advantage on the number of submissions they can make). Judging this game could be automated.

Posted by: Anthony Howe at March 22, 2008 10:11 AM

Adapt the real world amateur rally drive games to an online format. For example, give "obscure directions" and "words" to find and a start-off point (a web page). Players read the directions and follow the link on the page that best matches the directions (which could be link offset in the page, link offset from Nth occurrence of a word, colour, image reference ("follow the little bird"), offset from already visited link (assuming double backs, requires clear cache/history at start). This surfing can be conducted via any set of public accessible pages and could recross previous visited pages.

Player submits the history of visited URLs along words that were to be found; correct result gets the point. Points could be award on most number of team players who submit correct results.

Issue is how to avoid team members simply passing the answers between them.

Maybe have multiple "courses", each team submitted a "course" to follow to the other N-1 teams. Limit time sizes and/or have designated "driver" for a course (this assumes multiple games that can be assigned to team players).

Posted by: Anthony Howe at March 22, 2008 10:28 AM

A game to have teams submit new game ideas for the next "colour war".

Posted by: Anthony Howe at March 22, 2008 10:31 AM

Photo treasure hunt variant.

Given a list of free public viewable webcams (traffic cams, office cams, safari cams, bar cams), get a team badge in frame and in focus by the webcam long enough for a "snap" to be caught by a fellow team member). Involves more team play and coordination, ie. someone on the ground trying to get the badge into frame and someone on the web to capture the image from the webcam's page.

Posted by: Anthony Howe at March 22, 2008 10:37 AM

Games that aren't necessarily won by those with the most time to devote... that way everyone can feel like they're equally vital.

And that don't depend upon the number of members on the team, since they're pretty unbalanced.

Hm, this IS hard. Ze, what is it like to assign yourself unsolvable problems for fun every day? I can't decide if it would be exhilarating... or just frustrating.

I'd love something like the gnome in Amelie - some team object that everyone has to collect images of themselves with.

Posted by: Sarah Morgan at March 22, 2008 11:01 AM

Have opposing team players with similar online gaming interests, compete against each other in their respective game for a time period, while representing their their colour team. For example one online game that I enjoy playing is Subspace or Continuum (the download is free) and there are multiple zones to play in with different. Others games like FEAR, Call to Honour, Halo, etc. could also act as online venues for Colour War players.

Posted by: Anthony Howe at March 22, 2008 11:47 AM

How about a contest where participants have to get people together to recreate famous historical scenes, that they then photograph and post to flickr. You could have things like the signing of the declaration of independance or the Yalta conference or JFK's funeral or lots of other well known images. Ok, that last one might be in poor taste, but you get the idea. Or, you could do scenes from well known classic films.

Posted by: Maggie at March 22, 2008 3:02 PM

Red rover?

A team starts by twittering 'Red Rover Red Rover send @someone right over' and the clocks starts ticking. Each team has twelve hours to burn starting from the timestamp of that tweet. When @someone responds 'Red Rover Red Rover send @someoneelse right over' where someone else is a member of the opposing team the opposing teams clock starts ticking.

Each team can build whatever infrastructure it wants to support their games: A client that follows red rover tweets and posts them back to @teamname for example.

The rest of the team plays by trying to get a hold of the person being sent over as fast as possible.

The only thing it requires is code to keep track of the time... which should be pretty easy to write.

Pull @team[s] feeds with friends and scan for 'red rover red rover' make sure the sender is the last person sent over. Figure out how longs it's been and who the next target is.

I'd even volunteer to write it.

Posted by: josh at March 22, 2008 6:35 PM

Another variant on the photo treasure hunt:

Keywords that apply to objects (of their team's colour) that players must photograph. The more keywords a single photo applies to, the more points.

ie: say some of the keywords were "soda", "coffee", "transportation", and "two-dimensional".

A cup of starbucks coffee would apply to coffee for both the white and green teams. Tea (or an iced drink) would work for the transparent and green teams. However, it would only satisfy one keyword.

A poster at starbucks satisfy both coffee and two-dimensional.

A Coke ad on the side of a bus would give a member of the red team three points, for soda, transportation, and two-dimensional.

etc

Winning teams would be determined by average number of keywords per photo, which would allow smaller teams to compete with larger ones fairly as well as force players to think a little when they submit their photo.

Posted by: brawr at March 22, 2008 8:54 PM

It would be fun to do a version of Wiki races! You could put up challenges and once someone sends in a list of links you could start another one, we could race all day! Then each team member that completes a challenge in a certain amount of time gets a certain number of points for their team. This is kinda a geeky one though.

Posted by: Lindsey at March 23, 2008 1:09 AM

I like the idea of a flickr based tug-of-war, where you have to wear your team color and and add a photo of yourself taking on a tug-of-war stance (tugging a rope-like object) to the appropriate pool. Maybe there is even some kind of panorama application that could stitch them all together. The longest team photo wins.

Posted by: RareBlueMonkey at March 23, 2008 1:31 AM

Tug of war could be a modified voting system (like what Reddit uses). Each player could get a limited number of "pulls" so that you winning depends on team participation - but also a player could do things to earn pulls (say by making things and uploading the evidence to flickr, youtube, and the like).

Maybe we could make some sort of limit to how many pulls you can use in a period of 5 hours to avoid people just dumping on the game all at once. This would all require logging into a page I guess.

Posted by: Ben at March 23, 2008 1:41 PM

still waiting for you to update you OWN site.
slacker.

Posted by: Jennifer at March 24, 2008 3:33 PM

still waiting for you to update you OWN site.
slacker.

Posted by: Jennifer at March 24, 2008 3:33 PM

still waiting for you to update you OWN site.
slacker.

Posted by: Jennifer at March 24, 2008 3:33 PM

color wars? but what about the color blind...

Posted by: Brad at March 24, 2008 5:02 PM


At some point there will have to be a flickr based food fight. Scoring may be difficult, but perhaps set up categories of food so the RoShamBo engine could be modified for bracketing / scoring without too much pain.

tug of war - two teams pitted against one another at a specific time and whatever team has the highest percentage of team members tweeting "PULL" within 60 seconds wins the pull? (Percentage since the team numbers are so uneven) This could be expanded for a best 3 out of 5 kind of scoring, in order to give the game a little more longevity

Ive never been to summer camp. what else do people do? canoe races? I'm happy to imagineer some gameplay concepts for the code monkey to work on. feed me raw info. :) (someday I'll even know how to hack code at a pace which makes me useful.)

CC'd to email.

-///

Posted by: Macross Actual at March 24, 2008 5:35 PM


At some point there will have to be a flickr based food fight. Scoring may be difficult, but perhaps set up categories of food so the RoShamBo engine could be modified for bracketing / scoring without too much pain.

tug of war - two teams pitted against one another at a specific time and whatever team has the highest percentage of team members tweeting "PULL" within 60 seconds wins the pull? (Percentage since the team numbers are so uneven) This could be expanded for a best 3 out of 5 kind of scoring, in order to give the game a little more longevity

Ive never been to summer camp. what else do people do? canoe races? I'm happy to imagineer some gameplay concepts for the code monkey to work on. feed me raw info. :) (someday I'll even know how to hack code at a pace which makes me useful.)

CC'd to email.

-///

Posted by: Macross Actual at March 24, 2008 5:44 PM

A variant of online lotto:

Supply neck to hip photos of some twitter personalities and have the teams guess their body measurements ie. 36 24 36 type stuff be it female or male.

Posted by: Anthony Howe at March 25, 2008 9:32 PM

The problem is not coming up with ideas, it is coming up with ideas that are fair to small teams but still challenging to large ones. Any competition that involves 'most' anything gives an advantage to a big team (although the small ones might be more aggressive? heh)

In addition, one of the cool things about contest #1 was the extreme creativity that people showed in their throws. I'd hope future contests will be as much fun that way!

Not very helpful, I know, but I'll think on it some more.

Posted by: Steph Weiss at March 25, 2008 9:35 PM

I think, whatever the game be, it shouldn't be at a specific time and/or date. RoShamBo was perfect because it gave you a fair time period to submit the pictures, because some people might be doing other things (i.e. work, school, etc.) and can't make it to the computer at a specific time. Just a thought.

Posted by: Jason at March 26, 2008 12:49 AM

Love the idea by RareBlueMonkey. Although the larger groups would have a super advantage over smaller groups in creating the longest chain. Give us little teams a chance!

Posted by: Ian Timothy at March 26, 2008 2:10 AM

Love the idea by RareBlueMonkey. Although the larger groups would have a super advantage over smaller groups in creating the longest chain. Give us little teams a chance!

Posted by: Ian Timothy at March 26, 2008 2:14 AM

How about a game called body parts? Basically, at random times, throw out something like six feet on ground, two pairs of hands on ground, 1 head on ground. Each photo is to fulfill one criteria. For the example above, there will be 3 photos submitted. First team to get the photos needed gets most points.

Posted by: Ian Timothy at March 26, 2008 2:20 AM

There NEEDS to be a version of Capture the Flag. How would that work?

Posted by: Lauren at March 26, 2008 9:28 AM

i did a photo scavenger hunt for a message board i ran a while back. i stuck with general type ideas like:

- a picture of you standing on a bus stop (or park) bench flexing your muscles..

- a picture of you in a grocery store holding a pineapple. (bonus points if an employee is in the picture) [actually, in some states, it's illegal to take pictures inside a grocery store, so if they got yelled at like i did, i accepted a picture of them helping round up the stray carts in the parking lot.. bonus points with an employee in the picture]

- at a furniture store, with people laying on a bed/couch/love seat. (bonus points if a worker of the store is in the picture)

-everyone on a swing at a park (bonus points for kids)

- holding a "color war 2008" sign on a street corner

-a "free" picture.. of whatever they want.

etc.

obviously, this type of scavenger hunt needed to be done with at least another person, (unless we gave our camera to some stranger to take the pictures) and so i had a longer timeframe due to the whole "normal person's working schedule" issue. (at least two weeks... especially since i had a long list of pictures required for my photo scavenger hunt.)

Posted by: tray at March 26, 2008 12:15 PM

Why don't we all do something non-competative, like building an Earth sandwich?

Posted by: onlymike at March 26, 2008 2:08 PM

Why don't we all do something non-competative, like build an Earth sandwich?

Posted by: onlymike at March 26, 2008 2:08 PM

Team Cheer: This is all about getting people to show up and be heard and seen. We could use a service like: http://thatsmymouse.com/ and get as many team members to show up in one place on Google Maps at a time. A third party could also be there and take a screen grab to verify the number.

Srabulous Death Match: Two geeks enter. One geek leave.

Twister: Ze calls out (tweets) a color and a body part. First team to post 10 pics of their members performing the twister pose wins.

Posted by: Awed Job at March 26, 2008 11:58 PM

Hot potato/soccor. Ideally this would be done fully in twitter. The "potato" would be thrown out, either to potentially everyone, or one team could throw it out to anothern as a challenge. The goal would be to pass the potato
amongst your team, but if they do not catch it quickly enough, other teams, or possibly just the team who made the chaaoenge, would have an opportunity to intercept the potato. If the manage this, it is now theirs to pass, and they likewise would have a chance to be intercepted. Points would be scored for an interception, or if a team managed to make 10 successfully "catches" in a row. This would require some sort of external script that monitors posession of the potato. I am not familiar enough with the API to know how feasible this is, but the catching an intercepting part should be easily managable through the use of the @ mechanism in twitter: @potatomonitor @blueteam steals @orangeteam's potato. @potatomonitor would then need to broadcast the change instatus. It might also be wise to add a time component to the possibility of interception. When the potato is thrown by a team, there might be a two minute window for their next catch before it can be intercepted.

Posted by: walkermiller at March 27, 2008 1:40 AM

I think we should have a competition of which team can create the longest palindrome. The tough[er] part: it must be unique (not found on Google or something).

Posted by: Jecka at March 27, 2008 12:47 PM

Created colorwars team-spirit channel on YIQYAQ. That's http://yiqyaq.com username:ColorWars password:zeze

YIQYAQ isn't ready for launch yet so pardon ugliness

Posted by: Brent at March 27, 2008 3:27 PM

We just recorded our stab at the Color Wars 08 Theme Song...
Download it here:
http://www.rhettandlink.com/music/freedownload/ColorWarsThemeSong.mp3

Maybe people can create videos to go along with it? That would be fine with us!

Link

Posted by: Link at March 27, 2008 8:18 PM

best recipes in categories like hogwart stew, lime gelatin, blue potato frittata, weird things like that?

Posted by: Who? at March 27, 2008 8:46 PM

Rhett & I recorded a colorwars2008 theme song...download it here:
http://rhettandlink.com/music/freedownload/ColorWarsThemeSong.mp3
and we're making a video for youtube now.
maybe we can invite others to make vids for it too...?
Link
twitter: linklamont

Posted by: Link at March 28, 2008 9:23 AM

How about some kind of photographic relay race? Photograph your team's toy mascot (rubber ducky, gnome, etc.) in the location you receive it, and where you hand it off to a teammate. Points earned for distance traveled and number of participants.

Posted by: malex at March 28, 2008 4:34 PM

Possible capture the flag game.

(1) Any team that wants to play picks a landmark (Washington Square, the Eiffel Tower, wherever) and photographs as many people as they can there wearing their team colour. Eg team Yellow gets a dozen people in yellow shirts together, they all trot down to the Sphinx, take the photo, post it up. Team Yellow is now playing with the Sphinx as their flag.

(2) Repeat for as many teams as want to play. Eg Team Red gets five people in red hats together outside Sydney Opera House, posts the photo. That's their flag.

(I can't think of a reason to stop new teams joining in once the game is in progress.)

(3) Any team that can assemble a greater number of people in their own colour and photograph them at another team's flag captures that flag. Eg Team Red gets 25 people in red hats, takes them down to the Sphinx, posts the photo. Team Red has captured the Yellow flag and has a score of two flags. Yellow's score is zero.

(4) Team Yellow can recapture their own base by posting a photo of 26+ people there in yellow, or capture another team's base in the same way Red did theirs.

I think this can work even if the landmarks are in different countries because Team Red (etc) can consist of hundreds of members from all over the world.

Players should probably be allowed to conscript members of the public, ie put red hats on willing passersby and include them in the photo if they want.

Game ends when one team has five flags or after two weeks or whatever everyone agrees before the start.

Posted by: Seamus at March 31, 2008 8:42 AM

Capture the flag, eh? How about placing flags of your team colour with a photo and coordinates, and have people go to snap their own photo of the flag. Points for flags hidden and flags found? Might work.

Posted by: rmcw at March 31, 2008 10:26 PM

Oh man... anyway we could get an electronic game of freeze tag going?

Posted by: rmcw at April 1, 2008 7:50 PM

Flickr Tug-of-War:
I think the Flickr tug is the best way to go, with some modifications. Each team member can only submit once and should proport to be in the photo - we need to learn what our teams look like - and yes, we need to be pulling in the right direction.

So round one, Team leaders have 3 days to submit something to flickr (something on the theme of ropes, or pulling?) to have their team submitted. Ze then creates a round robbin, assigning not only teams matched head to head, but also which DIRECTION the team is pulling.

Each member of each team has to photograph themself with a rope entering and exiting the photo, half way between the top and bottom of the image, on the right and left, with the team member pulling the direction they are assigned to pull. Tags on flickr would capture team name, member name, and direction pulled.

In addition, to encourage team strategizing, the first member of the rope pull must hang something from their rope with a token color of their team. This would be in the flickr tag as well, toggled on or off. At the same time, the LAST member of the team must also have the token. Many will have tokens and more will not, but only the members between the first and last token bearer, including the two bearers, will count.

The first pull will take 5 days and teams will see members of their teams photos appear, head to head, as they are submitted.

Winners from the first round go to the second round. Let's get funky now - not right and left but up and down, then diagonal down right versus diagonal up left, and then... where else can we go with this, keeping it physical, keeping it putting images automatically side by side as new ones are added.

Posted by: Barry Joseph at April 7, 2008 10:06 PM

I'm actually having a dance at my school with the SAME theme- if you dont mind we could use the help for ideas as well!

Posted by: peacekeeper at October 14, 2012 9:27 AM

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