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October 3, 2008

ugh...got addicted to this little game

click below for a time suck ::


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Comments (20)

Nice... like asteroids meets fl0w.

Posted by: Sam at October 3, 2008 1:32 PM

Yea, I found this game a couple of weeks back. I lost three nights to it. So sad, but it was so much fun!

Posted by: Will at October 3, 2008 1:47 PM

Posted by: Eric at October 3, 2008 1:48 PM

Oh, that game rules. You can never die! At least, I don't think you can.

Posted by: Sarah at October 3, 2008 1:50 PM

This is one of my son's favorite games. He's always finding Flash games to play, but keeps coming back to this one.

Posted by: Zaren at October 3, 2008 2:49 PM

Ze... you are horrible for productivity. First the duck one, now this?
PS- thanks.

Posted by: James at October 3, 2008 2:57 PM

Damn you, Ze, you've stolen the rest of my evening.

Posted by: Rory at October 3, 2008 3:26 PM

Looks good, super hard to play with a dvorak keyboard, though, why not use the arrows?

Posted by: Roberto Leibman at October 3, 2008 4:29 PM

This game is impossible to play well on a track pad...


... and yet I persist. Damn it.

Ze, when are you going to make a song about the Bailout crack? :)

Posted by: Rory at October 3, 2008 5:14 PM

When the tank luxuriously soaks up the scores of power-up bubbles after kicking some major bubble-butt in a bubble field, it feels to me a bit like "the quickening" Great game design.

Posted by: Aaron at October 3, 2008 6:09 PM

Posted by: steve at October 3, 2008 9:04 PM

I am invulnerable! Ah, but alas, it is simply because I - well, I think I just don't get it. You shoot at stuff? I was most intrigued by the idea of getting completely out of the big bubble. I want to explore the world outside the bubbles!

Posted by: Jeano at October 4, 2008 1:22 AM

Damn you! Don't you know I have work to do?

Ahhhh...I miss the days when a game like this would've cost a quarter to play, but in black and white with crappy sound. And no mouse.

Posted by: ccd at October 6, 2008 8:34 AM

weird; after finding the end of the world in two directions i got a phantom baddie that followed me around, shooting me, and which wouldn't die. and given that the world wasn't infinite, but that his shots were (mine having no effect), i knew he'd get me in the end. goodstein's theorem, anyone? curses. also, my clicking-finger now has cramp.

n.

Posted by: nmrboy at October 7, 2008 12:31 AM

Hey Ze,

XKCD must read your blog - http://xkcd.com/484/
Nic

Posted by: Nic at October 7, 2008 7:42 AM

Oh right, just re-read your comments on this page and realised someone had already posted the same link - scratch my pointless comment, Ze!

Posted by: Nic at October 7, 2008 7:46 AM

shit i just wasted like 15 minutes on this...

yay interweb!

Posted by: chris giarmo at October 8, 2008 11:38 PM

Ya, geez. The newest of these games are even worse. You can customize your tank, and there are bosses. Actually, I probably shouldn't say anything else, its best if you just forget I said that.

Posted by: Chris Lawson at October 9, 2008 9:51 PM

Ya, geez. The newest of these games are even worse. You can customize your tank, and there are bosses. Actually, I probably shouldn't say anything else, its best if you just forget I said that.

Posted by: Chris Lawson at October 9, 2008 9:51 PM

My eyes hurt...it must be the muzak

Posted by: Len at October 21, 2008 10:13 AM

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